Recent commercial works(2021-22):


Chocomon 2022 Spring Campaign, 2022
3D animation using Blender(rigging+animation) and UE5(cinematic rendering)
*this is a low budget project for a start-up company. The first time I try rigging and animating, I used Blender3.0 which is free considering the project is quite low budget. It is also the first time I use Unreal Engine to create cinematics.
Started from concept, this project is put together by myself (including sound).
I didn’t do most of the modelling(except basic structure and shape),the assets that I used are open sourced on Quixel Megascan and Turbosquid.
I created the layout, rigged and animated the cat, created material for cat, neon lights and landscapes. I also made the landscape; curated all the lighting; set camera movement; and it is all rendered with Movie Render Queue.
*I will put the link out as soon as I have the permission


ADO 2021 Alibaba Elite Promotion, 2021
2D animation using Blender and Adobe Pr
Selected commision photography works:


Vivo X60 Pro Euro2020(semi-final; final game) comission
Wembley Stadium London (2021)

Past freelance photography work
2021 London Design Biennale commision - Future’s abstraction

From the project The Unfamiliar Familiar(2020)

IDE collaboration

Fractional Domestic - selfportrait (2019)